Local Bravado Bones Mechanics

Howdy, This is Momo and I am going to go over some of the Local Mechanics and Effects you can encounter at our online games and how they work. This will lightly touch on things like our virtual economy and our ZoMs, but neither of these will be the main focus today. 

First, we will go over two THREAT tags that we introduced in the last game and will explain further. 

INJURED is a threat you can get from ZoMs or some Mods and represents damage taken in a more long term way than body damage in a Mod, it is also the standin for body damage in our soft RP space. Each Stack of INJURED reduces both your Combat and Wasteland Stats by 1, and this can put you into the negative if you receive too many.

Similar to INJURED is EXHAUSTED, this represents mental exhaustion and is the standin for over use of Mind/Resolve in the soft RP space, and for more extreme exhaustion in Mod space. Each stack of EXHAUSTED reduces your Civilized and Anomaly Stats by 1, also capable of putting you into the negatives.

Now while there might be many different ways to receive these Threats, there is a single simple way to remove them that will always be available. If you spend 1 hour in soft RP rooms focusing on removing them, you can remove one stack of either of them, but just one stack at a time. In addition to this, there will always be at least one other way to remove each of them present in our ZoMs throughout the weekend, what form it takes will probably be different each game, though some popular ones, or ones invested in by the players, will make repeat appearances.

Next Up, we are going to go a bit deeper into BARROW’S COUPONS, and what they represent in our online space. From a roleplay stand point, Barrow’s coupons were originally issued by Anthony Barrow’s to represent his stockpile of resources he first brought to Oasis, and allow survivors to access it for whatever they needed at the moment. The other Factions quickly caught on to this, and would not let Anthony Barrows maintain such an advantage in the Town, on top of everything else he controls, so they now all issue them, and allow them to retain the name of the Man who started it.

From a mechanical standpoint, Barrow’s Coupons exist somewhere between resource, currency, and favor. When something calls for spending Barrow’s Coupons, you could either be using them like a currency to buy something, such as a Pip, or you could be cashing in your contributions with the town to access the stockpiles of the factions for resources to use in a ZoM, such as materials to build a Watchtower, or even using them like a favor to get the factions to prioritize your projects or other. By design they exist in a fairly nebulous spot so that they can be used in many different ways.

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Triada 2 Grab Bag!

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The Consequence of Thaw and Crafting